Corresponding simulacrum - Tian Lang.
Normal attack[edit | edit source]
Stabbystabs[edit | edit source]
While on the ground, use Powerbreak to perform 6 attacks.
Basic Attack Passive: Basic attack with Powerbreak 4 times to gain a battery charge, stacking up to 5 times. When battery charged, using any volt weapon's dodge attack adds thunderstrike, dealing damage equal to 5% of missing HP (between 100% to 1000% of Volt ATK), and activate inductors, dealing AoE damage equal to 2% of missing HP (between 40% to 400% of Volt ATK).
|1||Deal damage equal to 67.9% of ATK + 4 and knock the target back.|
|2||Deal damage equal to 90.5% of ATK + 5 and knock the target back.|
|3||Deal damage equal to 123% of ATK + 6 and knock the target back.|
|4||Deal damage equal to 217.9% of ATK + 11 and knock the target back.|
|5||Deal damage equal to 222% of ATK + 12 and knock the target back.|
|6||Deal damage equal to 291.8% of ATK + 15 and suspend the target.|
Wenqu[edit | edit source]
When in the air or after using a jump, tap basic attack to perform 5 consecutive attacks in the air.
|1||Deal damage equal to 83% of ATK + 4.|
|2||Deal damage equal to 87.4% of ATK + 5.|
|3||Deal damage equal to 126.7% of ATK + 7.|
|4||Deal damage equal to 229.4% of ATK + 12.|
|5||Deal damage equal to 256.5% of ATK + 14.|
Lu Cun[edit | edit source]
When on the ground, hold the basic attack to trigger.
Deals up to 342% of ATK + 18 to the target and attracts monsters to you.
Giant Gate[edit | edit source]
Triggered by holding basic attack, climbing, reverse jumping attack or using a jetpack to attack while in the air.
In the process of falling, each time you hit a target, deal damage equal to 38% of ATK + 2 to the target. When landing, deal damage equal to 285% of ATK + 15 to surrounding targets.
Dodge[edit | edit source]
Dodge right before getting hit to trigger a Phantasia, reducing the speed of enemies within an area. Become immune to hit-stun for 0.5 seconds while dodging.
Lian Zhen[edit | edit source]
In the short window after dodging, click basic attack.
Dash to attack the target, causing a total of 172.6% of ATK + 9 damage.
Skill[edit | edit source]
Greedy Wolf[edit | edit source]
Launch multiple attacks, dealing up to 936.9% of ATK + 49 damage to enemies within the range, and turn enemies within range into inductors (up to 3 at a time).
After casting Greedy Wolf, gain lightning induction: for every volt weapon equipped gain 15% volt damage for 25 seconds.
Inductor: When using a volt weapon's discharge skill, inductors deal AoE damage equal to 5% of missing HP (between 100% to 1000% of Volt ATK).
When one of your weapons is Powerbreak, using any volt weapon's skill or discharge skill consumes 30% of current HP to deal additional volt damage equal to 50% of the HP consumed (between 480% to 3000% of Volt ATK), and obtain a short period of invincibility. After 8 seconds or when HP is below 10%, recover 5% of missing HP for 8 seconds (not affected by healing effects; this recovery effect does not stack).
Cooldown: 30 seconds.
Discharge[edit | edit source]
Army Annihilator[edit | edit source]
When a weapon is fully charged or triggers Phantasia, switching to this weapon from another weapon removes all debuffs from the wielder and use Powerbreak to generate large-scale volt damage, dealing a total of 844.6% of ATK + 44, and electrify nearby enemies. Enemies within range become inductors (up to 3).
Advancement[edit | edit source]
|Dodge attacks gain an additional hit dealing 80% of ATK + 2.5% of HP lost.
The Weapon Skill explodes for an additional 160% of ATK + 5% of HP lost.
The Discharge Skill deals an additional 160% of ATK + 5% of lost HP.
|Increase the current weapon's base ATK growth by 16%.||2|
|Increase shatter by 15%. Breaking a shield releases an instant burst of damage at the target's location, dealing 680% of ATK to targets within range, or 1500% of ATK if there is only one target within range.||3|
Increase the current weapon's base HP growth by 32%.
|When attacked, automatically trigger a 1-second block (immediately negates crowd control), blocking one hit up to 20% of your max HP. Performing a basic attack during the block period will initiate a counter-attack, dealing 240% of ATK and launching the target airborne, cooldown 18 seconds.||5|
|While inside the area of the Discharge Skill or Phantasia, trigger War Intent for 7 seconds, increasing your final damage by 40% and halting cellular aging (switching weapons causes the effect to disappear).||6|
Augment materials[edit | edit source]
|40||1200||3 Magcores, 3 Acidproof Glaze I|
|50||1600||3 Magcores, 3 Acidproof Glaze I, 3 Nanofiber Frame I|
|60||2000||4 Magcores, 4 Acidproof Glaze I, 4 Nanofiber Frame I|
|70||2400||6 Magcores, 6 Acidproof Glaze I, 6 Nanofiber Frame I|
|80||2800||8 Magcores, 8 Acidproof Glaze I, 8 Nanofiber Frame I|
|90||3200||11 Magcores, 11 Acidproof Glaze I, 11 Nanofiber Frame I|
|100||3600||5 Heart of Lightning, 5 Acidproof Glaze II, 5 Nanofiber Frame II|
• Blazing Revolver
• Scythe of the Crow
• Composite Bow
• Icewind Arrow
• The Terminator
• Frost Spear
• Dual EM Stars
• Thunderous Halberd
• EM Blade
|• Guren Blade
• Chakram of the Seas
• Nightingale's Feather
• Combat Knife
|• Shadow Weaver|
|• Negating Cube||• Absolute Zero||• Venus
• Staff of Scars
|• Molten Shield V2||• Ryusen Toshin
• Rosy Edge